Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2
2022.1
Issue ID
1348577
Regression
No
UI Toolkit Package Asset Converter is missing Text Core assets conversion
Assets from Text Core that were created while using the UI Toolkit package are not converted to be compatible with 2021.2 when using the conversion tool.
Steps to reproduce:
1. Create an empty project with Unity 2020.3
2. Add the UI Toolkit package (version preview.14) by typing "com.unity.ui" on the Package Manager (add package from git URL option).
3. Create a PanelSettings somewhere in the project. Notice there's now a folder "UI Toolkit/Resources" with subfolders containing different Text Core assets (FontAsset, SpriteAsset, TextColorGradient, TextSylesheet).
4. Close Unity.
5. Open either a recent Unity 2021.2 or trunk (2022.1) and open the project created in step 1.
6. Select Window > UI Toolkit > Package Asset Converter and click the "Convert" button.
Expected result: the Text Core assets inside the "UI Toolkit/Resources" subfolders are recognized as valid assets.
Actual result: the Text Core assets inside the "UI Toolkit/Resources" subfolders are shown as "missing (Mono Script)" and are therefore not valid.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
- UITK Debugger new Classes element is not created with no information or warnings thrown when adding more than one element with the default name
Add comment