Search Issue Tracker
Fixed in 12.0.0
Votes
1
Found in [Package]
12.0.0
Issue ID
1351561
Regression
Yes
Editor crashes when saving changes made in the Shader Graph which is applied into the VFX Graph
How to reproduce:
1. Open the user's attached "Crystals2D.zip" project
2. Open the "ChainVFX" VFX Graph (Assets -> VFX)
3. Open the "ChainShader" Shader Graph (Assets -> VFX)
4. Add a variable into the "ChainShader" Shader Graph
5. Save the Asset
Expected result: Changes are saved
Actual result: Editor crashes
Reproducible with: 12.0.0 (2021.2.0b1, 2021.2.0b4, 2022.1.0a3)
Not reproducible with: 7.6.0 (2019.4.29f1), 10.6.0 (2020.3.14f1), 11.0.0 (2021.1.17f1), 12.0.0 (2021.2.0a15)
Could not test with: 2021.2.0a16 - 2021.2.0a21 (Shader Graph is broken for some reason)
Note:
- The issue is also reproducible if you open the VFX Graph after making changes to the Shader Graph that is applied in the VFX Graph
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment