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Simple Ribbon or Heads and Trails templates do not render when using DX ...
Reproduction Steps: 1. Open user attached Project 2. Create a Ribbon System VFX effect and place it in the Scene 3. Press Play 4. Ta... Read more
Line Renderer color is incorrect when using Linear color space
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. In the Hierarchy window, select Line Renderer ... Read more
[URP] Enlighten regression where not all surfaces are contributing to th...
There was a regression between a18 and a19 with Enlighten and URP where not all surfaces are contributing to the GI. If you see the ... Read more
Shader cache grows indefinitely
Shader cache has no means of automatically purging old entries. This means that the cache grows indefinitely unless manually deleted... Read more
|| operator is not supported for define constraints in 2018.4 LTS
Reproduction steps: 1. Open the project in "PluginTesterProject2018.zip" 2. In the Project window select Assets/Plugins/Plugin Test ... Read more
StyleValues throws NullReferenceException when created using default con...
How to reproduce: 1. Open the attached project "UIElements.zip" 2. Open "Quick Tool" (Quick Tool > Open) Expected result: "Quick To... Read more
[Android] Japanese characters aren't displayed on devices running Androi...
Repro steps: 1. Open attached project "FontTest" 2. Build and Run to a device with Android 12 Actual: Japanese character don't get ... Read more
[WebGL] CustomRenderTexture is not updated when Double Buffered is enabled
How to reproduce: 1. Open the user's attached "CRT WebGL Bug" project 2. Open the "Demo" Scene 3. Open the Build Settings (File->Bui... Read more
Revert and Apply to prefab options are not visible when nesting a BeginP...
How to reproduce: 1. Open the attached project "RevertNotShowing.zip" 2. Open SampleScene 3. Select GameObject in the Scene Hierarch... Read more
Handles.Slider2D does not respond to mouse input when dragged in the Edi...
How to reproduce: 1. Open the attached project "Handles.zip" 2. Open "My Editor Window" (Bug > My Editor Window) 3. Select and drag ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support