Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.1.X, 2021.2.X
Votes
1
Found in
2021.1.0b3
2021.2
Issue ID
1338670
Regression
Yes
Revert and Apply to prefab options are not visible when nesting a BeginProperty/EndProperty and right-clicking on the property
How to reproduce:
1. Open the attached project "RevertNotShowing.zip"
2. Open SampleScene
3. Select GameObject in the Scene Hierarchy
4. Move the min Slider value
5. Observe the label becomes bold and a blue line appears
6. Right-click on the label
Expected result: Revert and Apply to prefab options are in the Context Menu that appears
Actual result: No Revert and Apply to prefab options are in the Context Menu
Reproducible with: 2021.1.0b3, 2021.1.9f1, 2021.2.0a19
Not reproducible with: 2018.4.34f1, 2019.4.27f1, 2020.3.11f1, 2021.1.0b2
Notes:
1. The options appear when moving the max slider value
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a8
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0b13
Resolution Note (fix version 2021.1):
Fixed in 2021.1.27f1