Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2019.4
2019.4.26f1
2020.3
2021.1
2021.2
Issue ID
1339154
Regression
No
Line Renderer color is incorrect when using Linear color space
How to reproduce:
1. Open the user's attached project and Scenes/SampleScene scene
2. In the Hierarchy window, select Line Renderer and observe the Color in the Inspector
3. Observe the color in the Game view
Expected result: colors are the same
Actual result: color in the Game view is lighter
Reproducible with: 2018.4.35f1, 2019.4.27f1, 2020.3.10f1, 2021.1.8f1, 2021.2.0a18
Notes:
1. Reproducible in Editor and Player
2. Not reproducible when Color space is set to Gamma
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a4
Active Color Space checkbox is added