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Audio Mixer window doesn't repaint properly when maximized or when layou...
Select Maximize in the Audio Mixer Window, then minimize it again or switch between Horizontal and Vertical layouts. Different repai... Read more
Audio mixer crashes Editor if delete return effect
Steps to reproduce- set up send/return effects and connect them- delete return effect- Editor will crashAudio Mixer becomes corrupte... Read more
Reflection Probes demo crashes with RenderTexture assert
Open the demo scene in the attached project (the Reflection Probes demo for GDC). Select the airplane model fuselage and expand some... Read more
Image stops rendering when editing the fillAmount on a uGUI image via sc...
Reproduction Steps:1. Open the attached project and go to Scene.unity2. Set up the editor so both the Game view and Scene view are v... Read more
The new transition to self loops differently than two identical animations
Steps to repro:1. Open the attached project and a scene "test1"2. Press Play3. Observe, that the Adam_newloop object runs faster usi... Read more
RenderTarget dropdown menu is grayed out
RenderTarget dropwdown menu is grayed out - please see attached screens shot for details: To reproduce:- Open attached project and l... Read more
Drawcall names and numbers clash
Drawcall names and numbers clash - please see attached screen shot for details. To reproduce:- Open attached project and launch scen... Read more
Undo does not work when Frame Debug is enabled
Undo does not work when Frame Debug is enabled To reproduce:- Create a new project- Open Frame Debug window and Game View- Make sure... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- External Script Editor preference resets to last set IDE when switching Unity Editor versions
- Unnecessary horizontal scrollbar appears at the bottom of the Multiplayer Play Mode window
- Build Profiles modified by script require manual "Apply" when the Build Profiles window is open
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Color is incorrectly applied to objects when initialized with non-normalized parameters