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0
votes
Fixed

[Memory Profiler] Confirmation message does not give enough information ...

Package: Memory Profiler

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Aug 27, 2020

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Version/s: 0.2.5-preview.1

How to reproduce: 1. Create a new Unity project 2. Install the Memory Profiler package 3. Open Memory Profiler window 4. Capture a m... Read more

0
votes
By Design

Targets array error with no line number or class name when selecting an ...

IMGUI

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Aug 26, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2

Reproduction steps: 1. Open attached project "TargetErrors.zip" and scene "BugScene" 2. In Package Manage, import attached packages ... Read more

7
votes
Not Reproducible

[Android][Bolt] Build crashes on Android when building with Bolt and IL2...

Package: Visual Scripting

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Aug 28, 2020

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Version/s: 1.4.12

Reproduction steps: 1. Open the user's attached project "EmptyBolt64.zip" 2. Switch Platform to Android and make sure Scripting Back... Read more

0
votes
Won't Fix

[iOS 12] GPU hangs and execution of the command buffer was aborted error...

Mobile Graphics

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Jul 22, 2020

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Version/s: 2018.4, 2018.4.23f1

How to reproduce: 1. Open the attached from the link given in Edit 2. In the menu bar select Build > Build Configuration 3. Set 'Bui... Read more

1
votes
Fixed

[TMP] Single-Line Input field inside Scroll Rect receives mouse wheel in...

Package: TextMeshPro

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Aug 13, 2020

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Version/s: 3.0.1

Reproduction steps: 1. Open attached project "Tests.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Game View, left click on t... Read more

0
votes
Won't Fix

'Internal error communicating with the shader compiler process' error is...

Shader System

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Aug 20, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a11

How to reproduce: 1. Open the attached '1271921_repro.zip' project 2. In the Project window select 'MarchCubes' Shader 3. In the Ins... Read more

10
votes
Fixed

[CompilationPipeline] Project recompile and package changes takes a long...

Scripting

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Aug 23, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a21

Reproduction steps: 1. Open the user's attached project, or add attached "manifest.json" file to an empty project 2. Open Window > A... Read more

0
votes
Fixed

Crash after an Overflow in memory allocator when changing Particle Syste...

Visual Effects - Legacy

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Aug 27, 2020

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Version/s: 2019.3.0b4, 2019.4.4f1, 2020.1.0a4, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. Add "Particle System" prefab to the scene 4. Ente... Read more

0
votes
Postponed

Assigning baked lightmaps to a mesh using a script causes lightmap artif...

Progressive Lightmapper

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Aug 27, 2020

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Version/s: 2018.4, 2019.4, 2019.4.5f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "New Unity Project" 2. Open the "TestBake" Scene 3. Click Assets > Bake Prefab ... Read more

0
votes
Fixed

SpriteAtlasManager late binding crash

2D

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Jul 24, 2020

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Version/s: 2019.3.12f1, 2019.4.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "TestLateBinding" 2. Open the SampleScene 3. Enter the Play mode and start clic... Read more

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