Search Issue Tracker
Fixed
Votes
0
Found in
6000.0.20f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-82425
Regression
No
UIToolkit bindings on RadioButtonGroup is not displaying the selected radio button when the choice list is bound
Reproduction steps:
1. Open the attached “UIToolkit-Bindings.zip” project
2. Open the “SampleScene”
3. Enter the Play mode
4. In the Left Menu click on any of the Radio button
Expected result: The selected button is visually selected
Actual result: Only the Right Menu group button (bound to the same value) is visually selected
Reproducible with: 6000.0.20f1
Couldn’t test with: 2021.3.44f1, 2022.3.47f1 (Runtime bindings were added from 2023.2)
Reproduced on: Windows 11
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-87770