Search Issue Tracker
Unity errors during project importation when the project contains around...
How to reproduce:1. Open attached project "ManyAudioFiles.7z" (takes around 40 minutes) Expected result: the project opens upActual ... Read more
EditorWindow.hierarchyChanged will not be fired when reparenting Transfo...
How to reproduce:1. Open attached project "hierarchyChangedEvent2.zip" and scene "SampleScene"2. In Hierarchy window, make "GameObje... Read more
GUI slider laggy when scrolling when playing a video
Using The old GIU slider with a video file attached makes the slider laggySetting the video to inactive makes it work fine To reprod... Read more
Selecting clips through playhead in a timeline with 30+ tracks throws a ...
How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more
[ProBuilder] Subdividing an Object causes some of its Faces to become in...
How to reproduce:1. Create a new project2. Import ProBuilder package3. Add a cube to the Scene4. Subdivide the cube more than five t... Read more
[SerializeReference] Self-referencing fields are not serialized when cre...
How to reproduce:1. Open the user attached project using the EnvIronman VM2. Go to Assets -> Create -> FlowNodeBug in the top ... Read more
[Vuforia]Editor lock in Prefab Edit mode when opening a Prefab inside an...
How to reproduce:1. Download the project from the link provided in the Edit section2. Go to the Project folder-> Packages-> Vu... Read more
[iOS] External keyboard input returns "true" for 0.5 seconds after relea...
Steps to reproduce:1. Open user's project "iOSKeyboard.zip"2. Build for iOS and deploy the Xcode project to the iOS device3. Connect... Read more
[Profiling] Frame debugger flickers when a VFX is present
Repro steps:1. Open the attached projectOROpen any VFX-enabled project (HDRP or URP) and drag a VFX into the scene 2. While the VFX ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open