Search Issue Tracker

Fixed in 2020.1.X

Votes

0

Found in

2019.1.0a6

2019.1.14f1

2019.2

2019.3

2020.1

Issue ID

1194945

Regression

Yes

EditorWindow.hierarchyChanged will not be fired when reparenting Transform if the scene is already dirty

IMGUI

-

How to reproduce:
1. Open attached project "hierarchyChangedEvent2.zip" and scene "SampleScene"
2. In Hierarchy window, make "GameObject" be a child of "GameObject (1)"
3. Observe Console window ("Hierarchy changed!" is printed)
4. In Hierarchy window, make "GameObject" be a child of "Map"
5. Repeat step 2 and 3

Expected result: "Hierarchy changed!" is printed
Actual result: "Hierarchy changed!" is not printed

Reproducible with: 2019.1.0a6, 2019.2.10f1, 2019.3.0b9, 2020.1.0a11
Not reproducible with: 2018.4.12f1, 2019.1.0a5
Could not test with: 2017.4 ("EditorWindow.hierarchyChanged" was not yet implemented)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.