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1
votes
Fixed

[HDRP] Decal Projectors are culled on all cameras even when only one cam...

HD RP

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Oct 30, 2019

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Version/s: 2019.2.2f1, 2020.1.0a11

Steps to reproduce:1. Open attached project2. Open samplescene.unity3. In the Hierarchy tab select Camera2 and in Culling Mask secti... Read more

0
votes
Fixed

GameObject's value field does not get colored in light blue in the Inspe...

Themes

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Oct 22, 2019

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Version/s: 2019.3.0a3, 2019.3.0b7, 2020.1

How to reproduce:1. Open the attached 'project-1193288.zip' project2. In the Hierarchy window select 'Cube'3. Drag the 'New Physic M... Read more

1
votes
Fixed

[UI] RectMask2d is not working when using unlit/VectorGradient for SVG I...

Package: Vector Graphics

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Oct 29, 2019

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Version/s: 2019.2.6f1, 2020.1

To reproduce:1. Open attached project2. In Hierarchy search Imagen Original and press on in3. In the inspector notice that Material ... Read more

0
votes
Won't Fix

Inspector Property field text alignments are inconsistent

Inspector Framework

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Oct 28, 2019

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Version/s: 2019.3.0b2, 2019.3.0b7, 2020.1

Reproduction steps:1. Open the attached project "1194487"2. In the Hierarchy, select "Main Camera" Expected result: All Property fie... Read more

0
votes
Fixed

Particle system crash on ShapeModule EmitterStoreMeshData ColorRGBA32

Visual Effects - Legacy

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Oct 28, 2019

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Version/s: 2018.4.9f1, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open attached project "731472-ParticlesCrash.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, ever... Read more

0
votes
Not Reproducible

[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...

MacOS

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Sep 24, 2019

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Version/s: 2019.3.0b5, 2019.4, 2020.3, 2021.1

How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more

0
votes
Fixed

[Nodes] Collapsing a node with sub-inputs/outputs (i.e. Vector3) shows t...

Package: Visual Effect Graph

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Oct 30, 2019

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Version/s: 7.2.0

Repro steps:1. Create a Vector3 inline operator2. Expand either the input or output slots3. Collapse the node4. Drag a noodle out of... Read more

0
votes
Duplicate

Input.GetTouch() is not detected on non-Primary Displays

Windows

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Sep 06, 2019

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Version/s: 2019.2, 2019.2.3f1, 2020.1

Touch class, returned by Input.GetTouch() doesn't return touches performed on non-primary display (Windows > Settings > System... Read more

0
votes
Not Reproducible

Opening a project for the second+ time makes importing hang on some pack...

Packman

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Oct 30, 2019

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Version/s: 2020.1.0a8, 2020.1.0a11

Reproduction steps:1. Create a New Project2. Exit Editor3. Open the Project again4. Notice it's loading for a very long time/indefin... Read more

3
votes
Fixed

Import Settings Platform Specific overrides are not updated in the Inspe...

Asset - Importers

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Oct 15, 2019

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Version/s: 2019.2.0a1, 2019.2.9f1, 2019.3, 2020.1

Reproduction steps:1. Open user attached project "UnityBugTest2"2. In the Project window, select "sprite2"3. In the Inspector, chang... Read more

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