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[AssetBundles] Terrain Shaders are not loaded in 2019.4 Builds and above...
How to reproduce:1. Open the attached "AssetBundles2018.zip" project in 2019.4 or above2. Open the "SampleScene" Scene3. Go to File ... Read more
Force applied on Articulation Body Component is inconsistent with inerti...
Reproduction steps:1. Open project "AMR-POC.zip2. Open Scene "TurtlebotInertiaTest"3. Enter Play Mode4. Press the up and down arrow ... Read more
2D Animation Package causes extra space to be added in custom Inspector
Reproduction steps:1. Create new 2D template project or 3D template project with 2D Animation package2. Import attached package "Nan... Read more
[Linux] Japanese characters can not be entered anywhere in the Editor wh...
How to reproduce:1. Open attached project "JunInvader.zip"2. Switch to "Japanese (Mozc)" and select "Hiragana" as Input Mode in the ... Read more
[Linux] Characters with diacritics can not be entered when 2 keys are re...
How to reproduce:1. Create a new project2. Switch to "Greek (extended)" in the Linux settings4. Select any GameObject in the Hierarc... Read more
A JPEG image has artifacts that do not appear when loading the Texture w...
How to reproduce:1. Open the attached project "BrokenJPEGTest.zip"2. Click Play3. Observe the two quads in the Game View Expected re... Read more
Deserialization of object is very costly in RestoreBackups -> RebuildMan...
Reproduction steps:1. Open attached project "bug_report.zip" and scene "TemplateScene"2. In Preferences window, enable Diagnostics -... Read more
Missing default references show up as none in ScriptableObject Script asset
Reproduction steps:1. Open the attached project (1345194.zip)2. Notice that both the Script (ScriptWithMissingReference) and the Scr... Read more
[UI] Scene view Draw Mode button displays a wrong icon in some instances
Steps to reproduce: 1. Create a new project or open an existing one2. In the Scene view, click on the Draw Mode button3. Select any ... Read more
WebGL build fails with libraries in "external packages" or scoped packag...
-e: when you use a package located outside of your local unity project on in a scoped package registry the WebGL build will fail -re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" is set to "false"
- List<T> in the Inspector does not update values when changed through Dropdown menu
- Crash on keywords::LocalSpace::Find when reimporting specific assets
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window