Search Issue Tracker
Fixed in 2022.1.X
Votes
6
Found in
2018.4
2019.4
2020.3
2020.3.12f1
2021.1
2021.2
Issue ID
1344560
Regression
No
[Linux] Characters with diacritics can not be entered when 2 keys are required to enter the character
How to reproduce:
1. Create a new project
2. Switch to "Greek (extended)" in the Linux settings
4. Select any GameObject in the Hierarchy
3. Type (;) + any corresponding vowel in Greek like a,e,i,o,u in the GameObject name field
Expected result: The vowel in the editor is with diacritics (ά)
Actual result: The vowel in the editor but without diacritics
Reproducible with - 2018.4.36f1, 2019.4.28f1, 2020.3.12f1, 2021.1.12f1, 2021.2.0b1
-
caseyweederman
Jul 07, 2021 20:07
Same on Debian Linux/Gnome/Unity 2020.3.12f1 with the Compose input tool (analogous to Windows' Alt Codes).
1. gnome-tweaks
2. Keyboard & Mouse
3. enable and set Compose Key (I chose Right Super)
4. Compose input mode is disregarded and the sequence of special character instruction keys are inserted as plain characters eg. cc instead of eg. čWorkaround: type into any other application and copy and paste into Unity text fields
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
Resolution Note (fix version 2022.1):
Adds additional diacritics support to the Linux Editor for multi-key characters - 2022.1.0a4