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DrawMeshInstancedProcedural is using only baked Reflection Probes Cubema...
How to reproduce: 1. Open the user's attached "DrawMeshInstancedReflectionprobe" project 2. Open the Scene "SampleScene" 3. Enter th... Read more
Text in the Asset Store window doen't have spaces between words
How to reproduce: 1. Create a new project 2. Open Window > Asset Store 3. Observe the Asset Store window Expected result: The text ... Read more
Visual Studio shows multiple instances of Unity
Steps to reproduce: 1. Download and open the user's project "MultipleDebuggers.zip" 2. Make sure only one instance of Unity Editor i... Read more
[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...
How to reproduce it: 1. Open the user's attached project "RenderFrameIntervalTest.zip" 2. Build and Run the project on the Android d... Read more
Clicking on a dropdown in the Scene view control bar misplaces the dropd...
How to reproduce: 1. Create a new Unity project 2. In the Scene view click on any dropdown of the control bar 3. Observe the dropdow... Read more
[2D] Thumbnails in Sprite Library Asset flicker
Reproduction steps: 1. Create a new project and import the attached custom package "1.unitypackage" 2. In the Project Window select ... Read more
Secondary Texture AssetImporter reference error when using same texture ...
Reproduction steps: 1. Open project "case_1331542" 2. Open Sprite Editor from Windows>2D>Sprite Editor 3. Select the Sprite "T_MAINT... Read more
[WebGL] Not all ResponseHeaders are returned when using UnityWebRequest
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Open the built Player in a bro... Read more
Crash on MemoryManager::OutOfMemoryError when opening a project with cor...
Reproduction steps: 1. Open the attached "case_1332514" project -- observe crash Reproducible with: 2019.3.0f6, 2019.4.26f1, 2020.3... Read more
[XR][Quest][Multiview] Errors spammed in device's log: OPENGL NATIVE PLU...
Repro steps: 1. Open the attached project "OESTextureBug" 2. Build and Run on Quest 3. Observe the logcat Expected: No errors are t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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