Search Issue Tracker
Fixed
Votes
0
Found in
2022.3.66f1
6000.0.59f1
6000.2.7f1
6000.3.0b4
6000.4.0a1
Issue ID
UUM-120380
Regression
No
Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
Reproduction steps:
1. Have at least 2 monitors available for testing
2. Set the left monitor scale to 100%
3. Set the right monitor scale to 150%
4. Open the attached “IN-117893.zip” project
5. Make sure the Editor is non-maximized
6. Drag the Editor window close to the left edge of the right monitor
7. Open the Example > Popup Window menu item from the top
8. Dock the window on the left-most side of the Editor (usually next to the Hierarchy)
9. Click on the “Popup Options” button
10. Observe the popup window
Expected result: “Popup Options” opens within the same monitor as the Editor
Actual result: “Popup Options” opens on the other (left) monitor
Reproducible with: 2022.1.0b1, 2022.3.66f1, 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1
Reproducible on: Windows 11
Not reproducible on: no other environments tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-117239