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0
votes
Not Reproducible

Editor crashes with FindAncestorComponentImpl loading corrupted scene

uGUI

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Mar 16, 2019

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Version/s: 2018.2.13f1

How to reproduce: 1. Open attached project 2. Try to load scene "CORRUPTED-Scene-at001-planet" ------------------------------------ ... Read more

0
votes
Fixed

PropertyAttribute does not work when used on items in an array

Themes

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Mar 25, 2019

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Version/s: 2019.2.0a7

How to reproduce: 1. Open attached project "Test.zip" 2. In the Hierarchy, select "Test" GameObject 3. In the Inspector, observe "Te... Read more

0
votes
Fixed

[iOS][ODR] Xcode fails building project which uses on demand resources

Mobile

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Mar 25, 2019

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Version/s: 2019.2.0a10

How to reproduce: 1. Open the attached project 2. Make sure "use on demand resources" setting is enabled 3. Make sure Bundle Identif... Read more

0
votes
Fixed

GenerateParticleGeometry<0,1,0,0> Crash when changing TextureSheetAnimat...

Visual Effects - Legacy

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Mar 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open QA-supplied project ("Repro.zip") 2. Open Scene ("SampleScene") and select the Game Object with a Partic... Read more

0
votes
Won't Fix

[PSD importer] PSD file is Imported as 2D sprite when Importing it with ...

Package: 2D PSD Importer

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Jan 19, 2019

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Version/s: 1.0.0 - preview.1

Steps to reproduce: 1. Open the attached project "case_1118400" 2. Navigate to Project -> Assets 3. Notice how "PSB file" and "PSD f... Read more

0
votes
Not Reproducible

MaterialPropertyBlock only sets color of the 0th index when using Render...

Graphics - General

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Jan 23, 2019

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Version/s: 2018.2.18f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the Project inside of "SkinnedMeshRenderer MaterialPropertyBlock Issues.zip" 2. Select the "Mesh" GameOb... Read more

0
votes
Duplicate

[Oculus GO] Android application crashes when launched (signal 11 (SIGSEG...

XR SDK

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Feb 15, 2019

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Version/s: 2017.4.20f1

Since the issue seems fixed after the Oculus API update in 2018.3, there's little merit in backtracing where it broke To reproduce:... Read more

5
votes
Duplicate

[iOS] [MFI Controller] Input.GetButtonDown fires multiple times when hol...

Mobile

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Mar 08, 2019

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Version/s: 2018.3.0a7, 2018.3.8f1

Reproduction steps: 1. Connect a gamepad controller to an iOS device. 2. Open the attached "1135106.zip (17.4 KB)" project. 3. Build... Read more

0
votes
Fixed

CollectUsedSceneObjects crash after loading a Scene with modified Prefabs

Scene Management

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Mar 10, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1

Steps to reproduce: 1. Open the project supplied in the edit 2. Open Scene ("MissionProtoype") Reproduced in: 2017.4.24f1, 2018.3.1... Read more

1
votes
Won't Fix

[Crash] UNITY_LZ4_decompress_safe crash when calling AssetBundle.Recompr...

Asset Bundles

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Mar 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open user-supplied project ("Asset Bundle Recompressor.zip") 2. Download user-supplied Asset Bundle ("Standal... Read more

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