Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.0.0 - preview.1
Issue ID
1118400
Regression
No
[PSD importer] PSD file is Imported as 2D sprite when Importing it with PSD Importer
Steps to reproduce:
1. Open the attached project "case_1118400"
2. Navigate to Project -> Assets
3. Notice how "PSB file" and "PSD file" are differently Imported
Expected results: PSB and PSD files are Imported in the same way
Actual results: PSD files are Imported as simple 2D sprites
Reproducible with: 2018.3.10f1, 2019.1.0b8, 2019.2.0a9
Comments (1)
-
Doctor_Fail
Jun 05, 2019 04:42
This is a very serious issue. The package is called "PSD Importer" and yet it only works with PSB files? Free alternatives to Photoshop do not offer the option to export PSB files, while there are a few that support exporting PSDs. There is also no way to convert the files without the use of Photoshop. Please either include support in the 2D Animation package for files other than a PSB imported with the PSD importer (there are open source alternative formats), or support PSD files in the importer.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Resolution Note:
There is currently a limitation in Unity where a file extension is tied to a specific importer. Currently PSD extension is registered to TextureImporter.