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GLES 3.0 created visual artifacts on some projects on Android
Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more
Able to scroll past the ScrollView bounds when using mouse wheel
How to reproduce:1. Open the user's attached project2. Press Play3. Scroll with the mouse wheel as far as possible Expected result: ... Read more
Multiple "There is no application set to open the document" popups appea...
Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure the External Script Editor is set to "Open ... Read more
Render Graph Execution errors are thrown when restarting HDRP project wi...
How to reproduce:1. Open the user's attached project2. Open scene OutdoorsScene3. In the Scene view control bar, toggle Scene lighti... Read more
[Addressables] Caching.GetCacheVersions does not return correct number o...
Repro steps:1. Open attached project2. Check Enable in Window -> Asset Management -> Addressables -> Hosting -> Eden Hos... Read more
[2D][Sprite Mask] Sprite Mask Shading Mode view is not correctly display...
Reproduction steps:1. Open the user's attached project and custom-range scene2. Set Scene Shading Mode to Sprite Mask3. Observe the ... Read more
[UIElements] TextField text editing cursor doesn't appear where it was c...
Repro steps:1. Open attached project2. In the top menu, select "Example" and "Show Example Window"3. In a TextField, click on the te... Read more
Cursor confinement in windowed mode transitions to the fullscreen mode w...
To reproduce:1. Open the user's attached project2. Build the included scene3. Open the build in windowed mode4. Check the boundaries... Read more
[Mono] Cultureinfo.currentculture doesn't work
To Reproduce: 1. Run the attached project.2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant L... Read more
All about bugs
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