Search Issue Tracker
In Progress
Fixed in 2021.3.7f1, 2022.2.0a15
Fix In Review for 2022.1.X
Votes
0
Found in
2021.3.3f1
2022.1.5f1
2022.2.0a17
Issue ID
UUM-3339
Regression
Yes
Render Graph Execution errors are thrown when restarting HDRP project with deactivated Scene lighting
How to reproduce:
1. Open the user's attached project
2. Open scene OutdoorsScene
3. In the Scene view control bar, toggle Scene lighting off (lightbulb icon)
4. Close the project, then restart it
5. Observe the Console
Expected result: no errors are thrown
Actual result: multiple Render Graph Execution, NullReferenceException errors are thrown
Reproducible with: 12.1.0 (2021.2.0b16), 12.1.6 (2021.2.19f1), 13.1.7 (2022.1.0b15), 14.0.2 (2022.2.0a9)
Not reproducible with: 10.8.1 (2020.3.33f1), 12.0.0 (2021.2.0b15)
Could not test with: 7.7.1 (2019.4.37f1) (System.NullReferenceException at UnityEngine.Rendering.HighDefinition.HDRenderPipeline..ctor <...>)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AudioManager.Update takes up significantly more CPU time when a big number of Audio Sources are stopped at one time
- [Linux] Editor doesn't build a project when "Install into source code 'build' folder" is enabled after switching projects
- UI Builder lacks visual feedback on reordering elements when Unity Editor is set to Light Theme
- Crash on core::StringStorageDefault<char>::assign when opening a project
- [WebGL] Video Player updates to a previously sought frame when seeking a paused video
Resolution Note (fix version 2022.2.0a15):
Fixed in 2022.2.0a15
Resolution Note (fix version 2021.3.7f1):
Fixed in 2021.3.7f1