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[WebGL] VideoPlayer URL reverts to empty string when it is generated fro...
Reproduction steps: 1. Open the attached project ("case_1265342-VideoBug.zip") 2. Make a WebGL build and run it 3. Check browser's c... Read more
[Packman] Package Manager throws an uninformative error when path to pac...
How to reproduce: 1. Extract the attached "1266765 repro.zip" archive directly into your drive 2. Open the "1266765 repro" project c... Read more
[UI] Auto Generate toggle disappears when going into a non-Scene tab of ...
How to reproduce: 1. Create a new project 2. Go to Window > Rendering > Lighting 3. Click on the Environment tab Expected result: B... Read more
Gradient.Evaluate does not understand Time variable in a build when Time...
Steps to reproduce: 1. Open User's attached project "project2020.zip" 2. Build it with the Developer build option on 3. Open the bui... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing a mo...
How to reproduce: 1. Create a new Unity project 2. Import "crash.MOV" Reproducible with: 2019.3.0a9, 2019.4.7f1, 2020.1.1f1, 2020.2... Read more
[VFX] "Having more than on VFXResources " error is thrown when Visual Ef...
On selecting "Visual Effects Defaults" preset in the Project window causes the Editor to throw "Having more than on VFXResources in ... Read more
[VFX] "Thread group size must be above zero" error is thrown continuousl...
On enabling "Exact Fixed Time" Update Mode in the Inspector of "New VFX" Graph causes the Editor to throw "Thread group size must be... Read more
[URP] Blend Style panel is translucent and appears to be of different co...
Blend Style panel is translucent and appears to be of different colours Steps to Reproduce: 1. Create a new 2D project 2. Import UR... Read more
Sprites in the scene don’t turn black after after assigning the 2D rende...
Steps To Reproduce: 1. Create a new 2D project 2. Import a sprite and move it to hierarchy 3. Package Manager> URP > Import 4. Proj... Read more
[DXR] Scene view renders black artifacts when Scene contains Reflection ...
How to reproduce: 1. Open the attached project named "DXRArtifacts" 2. Open the Sample Scene 3. Move the Camera around the Scene 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph