Search Issue Tracker
There is no documentation on wheel joint in the manual
Simply what the title says. Read more
Shader keywords not being set/respected correctly
Steps to reproduce : - import the project attached- open the "DopShadowTest" scene- select the "DropShadow" material- toogle the "us... Read more
Sprites are not packed when platform is set to iOS and format to "Compre...
To reproduce:1. Open the attached project2. Set some of the textures to "Sprite" and "Default - Compressed"3. Set the rest of the te... Read more
MarkDynamic in combination with serialized meshes in DX11 crashes Unity
Steps to reproduce : - import the project attached- open the "Mark Dynamic Bug" scene- select the "Mark Dynamic" game object- enable... Read more
Modifying hierarchy via script and enabling OptimizeGameObjects doesn't ...
To reproduce:1. Open attached project2. Open scene MergeBug3. Enter play mode - note that the character on the left is not animating... Read more
Bullet point numbering in text is wrong
The bullet point numbering in text is wrong - please see attached screen shot for details. Link to page: file:///C:/Program%20Files%... Read more
Screen shots need to be updated for section on Mesh Filter and Mesh Rend...
Screen shots need to be updated for section on Mesh Filter and Mesh Renderer pages. Mesh Filter:file:///C:/Program%20Files%20(x86)/U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened