Search Issue Tracker
Fixed in 2020.3.X
Votes
0
Found in
2019.4
2019.4.24f1
Issue ID
1337676
Regression
No
WebGL development build fails when using InputDevices in scripts
How to reproduce:
1. Open attached project "case1337676_devBuild.zip"
2. Build a development build for WebGL
Expected result: Build succeeds
Actual result: Build fails
Reproducible with - 2019.4.27f1, 2020.3.5f1
Not reproducible with - 2020.3.6f1, 2020.3.12f1, 2021.1.12f1, 2021.2.0a18
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2020.3):
Fixed in 2020.3.6f1