Search Issue Tracker

Fixed in c++ fix (no package involved)



Found in [Package]


Issue ID




[HDRP] SUCCEEDED(hr) error is thrown when the project's Shadows Filtering Quality is set to High or Very High

Package: Scriptable Render Pipeline HD


How to reproduce:
1. Open the attached project named "Case_1340115"
2. Open the TestScene and enter Play mode
3. Move the Cube around by using 'A' and 'D' buttons

Expected results: No errors are thrown
Actual results: "Assertion failed on expression: 'SUCCEEDED(hr)'" error is constantly thrown in the Console window

Reproducible with: 2019.4.28f1(7.6.0), 2020.3.12f1(10.5.0), 2021.1.12f1(11.0.0), 2021.2.0b1(12.0.0)
Could not test with: 2018.4.36f1(HDRP was in early preview)

1. The issue seems to only reproduce with D3D11 Graphics API. When Editor is switched to D3D12 or Vulkan, the error message would no longer occur

  1. Response avatar

    Resolution Note (fix version c++ fix (no package involved)):

    Fixed in - 2022.1.0a6

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.