Search Issue Tracker
[URP] An error is spammed in a Build when using 2D Light with the "Use N...
How to reproduce: 1. Open user's attached "Render Bug Repro" project 2. Open the "SampleScene" Scene 3. Open the Build Settings (Fil... Read more
ProjectFilesGenerator.ProjectFileGeneration event isn't raised
Reproduction steps: 1. Have Visual Studio 2019 and its "Visual Studio Unity Tools" plugin installed 2. Open attached project "Projec... Read more
[VFX] Position and Direction options text overlaps with a dropdown icon ...
Position and Direction options texts are overlapping with the dropdown icon when Settings dropdown is selected under Multiply node i... Read more
[WebGL] VideoPlayer URL reverts to empty string when it is generated fro...
Reproduction steps: 1. Open the attached project ("case_1265342-VideoBug.zip") 2. Make a WebGL build and run it 3. Check browser's c... Read more
[Packman] Package Manager throws an uninformative error when path to pac...
How to reproduce: 1. Extract the attached "1266765 repro.zip" archive directly into your drive 2. Open the "1266765 repro" project c... Read more
[UI] Auto Generate toggle disappears when going into a non-Scene tab of ...
How to reproduce: 1. Create a new project 2. Go to Window > Rendering > Lighting 3. Click on the Environment tab Expected result: B... Read more
Gradient.Evaluate does not understand Time variable in a build when Time...
Steps to reproduce: 1. Open User's attached project "project2020.zip" 2. Build it with the Developer build option on 3. Open the bui... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing a mo...
How to reproduce: 1. Create a new Unity project 2. Import "crash.MOV" Reproducible with: 2019.3.0a9, 2019.4.7f1, 2020.1.1f1, 2020.2... Read more
[VFX] "Having more than on VFXResources " error is thrown when Visual Ef...
On selecting "Visual Effects Defaults" preset in the Project window causes the Editor to throw "Having more than on VFXResources in ... Read more
[VFX] "Thread group size must be above zero" error is thrown continuousl...
On enabling "Exact Fixed Time" Update Mode in the Inspector of "New VFX" Graph causes the Editor to throw "Thread group size must be... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Align section button groups are partially cut off in UI Builder when Inspector is at default width
- [Android] Player freezes when regaining/returning focus after exiting/minimizing the player to another app
- Build fails with IL2CPP error when building for UWP
- Main light shadows are shown on transparent material when the "Transparent Receive Shadows" parameter is disabled
- Crash D3D12DescriptorHeapManager::AllocateNewResourceInternal when rendering a specific scene