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[HDRP / LWRP] Projector stops working/flickers when viewed from certain ...
How to reproduce:1. Open the attached "Projector REPRO" project2. Enter play mode3. Using WASD controls walk closer to the projected... Read more
[OSX] Built project with Multithreading Rendering crashes on start
To reproduce:1. Open repro project(link in edit)2. Build and run for Mac(despite the fact that build errors are thrown, app is is cr... Read more
[XR] Nothing is rendered by ARCamera on Samsung Mobiles when build creat...
Nothing is rendered by ARCamera on Samsung Mobiles when build created with Vuforia AR. Steps to Repro:1. Create a new project.2. Imp... Read more
[ProBuilder] Errors thrown after undoing painting vertices of some shapes
How to reproduce:1. Create a new project with ProBuilder asset package2. Tools/ProBuilder/ProBuilder Window3. New Shape -> Build ... Read more
Test Runner Window. 'Open source code' on a test method containing 'yiel...
Pre-condoition:Make sure that External Script Editor is specified in Preferences/External tools. Steps:1. Open Test Runner window.2.... Read more
Video player video disappears when Render mode is set to Camera Near Pla...
Steps to reproduce:1. Open attached project "Testing Vs Checking.zip" or create new project2. Have a video player Render mode set to... Read more
Walkable Area randomly appearing on non-walkable meshes
Steps to reproduce:1. Open attached project2. Open _Scenes/StartZone3. Bake out NavMesh/Observe the already generated NavMesh Expect... Read more
Material changes are not tracked properly when using recursive rendering
To reproduce:1. Open project2. Play 'DemoScene' Expected: both mirrors will have reflectionsActual: right mirror has a silver textur... Read more
Audio is not properly occluded when using Steam Audio
Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Move Camera back and fourth between the rooms with a... Read more
StreamReader ReadLine stops receiving messages after the server hangs
How to reproduce:1. Open given "Client" and "Server" unity projects2. Enter "ClientTest" and "ServerTest" scenes3. Set up IP and Por... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used