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0
votes
Fixed

[IL2CPP] Build fails due to IndexOutOfRangeException when building with ...

IL2CPP

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Mar 15, 2021

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Version/s: 2020.2.0a3, 2020.2.7f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project ("2020.2.zip")2. Check "Development Build" and "Script Debugging" in Build Settings3... Read more

0
votes
Fixed

[UIR] Overflow Hidden does not work when VisualElement's Width or Height...

UI Toolkit

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Mar 08, 2021

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Version/s: 2021.1, 2021.1.0b10

Reproduction steps:1. Open the user's attached "Interface.zip" project2. Load the "Environment" scene3. Make sure the Game view is v... Read more

1
votes
Fixed

NavMesh Assets aren't checked out in Version Control when the NavMesh ch...

Package: Version Control

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Mar 15, 2021

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Version/s: 2019.4, 2020.2.3f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1321912 repro" project2. Set up Perforce connection in the Project Settings3. Add and submit ... Read more

0
votes
Fixed

[Adaptive performance] Sliders don't match their values when in the Simu...

Package: Adaptive Performance

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Mar 16, 2021

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Version/s: 2.1.1

How to reproduce:1. Create a new project with the default 3D template2. In the Package Manager, import the Adaptive Performance pack... Read more

0
votes
Fixed

AssetReference property is not correctly formatted when it is marked as ...

Package: Build Pipeline - Addressables

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Mar 16, 2021

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Version/s: 1.17.6-preview

Reproduction steps:1. Open the user's attached project2. In the Project window, select Test asset3. In the Inspector, expand the Rea... Read more

0
votes
Fixed

Editor crashes when loading a scene from a runtime-updated Addressables ...

Package: Addressables

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Mar 05, 2021

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Version/s: 1.17.5-preview

How to reproduce:1. Open the user's attached project "AddressableTest-2021.zip"2. In the Project window go to Assets/Scenes/Test.uni... Read more

0
votes
Fixed

[ShaderGraph] Undocked shader graph window is docked when closing it wit...

Package: Shader Graph

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Mar 05, 2021

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Version/s: 10.1.0

Reproduction steps:1. Create and open a new project with the Universal Render Pipeline template2. In the project window, go to "Exam... Read more

0
votes
Fixed

[ProBuilder] ArgumentOutOfRange Exception is thrown when selecting "Gen ...

Package: Probuilder

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Mar 16, 2021

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Version/s: 4.4.0

How to reproduce:1. Open the user's attached "ProBuilderIssue" project2. Open the Scene "SampleScene"3. In the Hierarchy select the ... Read more

0
votes
Fixed

Editor crashes when loading a scene from a runtime-updated Addressables ...

Package: Build Pipeline - Addressables

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Mar 16, 2021

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Version/s: 1.17.5-preview

How to reproduce:1. Open the user's attached project "AddressableTest-2021.zip"2. In the Project window go to Assets/Scenes/Test.uni... Read more

0
votes
Fixed

[Mac] [Editor] When playmode is paused while a key is pressed, the gamev...

MacOS

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Mar 16, 2021

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Version/s:

How to reproduce:1. Open the user's attached "IGDPD3.31 SpaceSHMUP Prototype.zip" project2. Open the "__Scene_0" Scene3. Enter Play ... Read more

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