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UnityYAMLMerge does not respect EditorSettings.serializeInlineMappingsOn...
How to reproduce:1. Extract the attached project named "BUG_YamlMerge.zip"2. Open SceneLeft.unity with a text editor (Located in the... Read more
[Oculus][XR] Custom ShaderGraph Shader in skybox breaks Single Pass Inst...
How to reproduce:1. Open the user's attached project "SkyboxTestURP10.zip"2. Load the Scene "SampleScene"3. Make sure the Oculus Lin... Read more
[XR] Can't access depth texture from XR SDK Display subsystem as glTexSt...
How to reproduce:1. Open the user's attached project2. Load the Scene "display"3. Build and Run to an Android device4. Use the Rende... Read more
[Shadergraph] Shadergraph cannot be opened if containing subgraph with c...
Repro steps:1. Create a subgraph2. Add a float property to the subgraph's blackboard3. on the graph inspector choose "Enable custom ... Read more
caret position does not get updated in script(TextMeshPro - Input Field
workaround - using stringposition Read more
VFX are not Rendered in the Scene view if they are spawned as an Entity ...
How to reproduce:1. Open the attached project named "Case_1324360"2. Open the NewScene3. Observe the Hierarch that one VFX object is... Read more
[shadergraph] creating too many keywords crashes unity (previously threw...
In SRP2Core 2021.1.3f1.2299, graph will throw exceptions/softlock which will lose unsaved progress on that graph.7.3.1: repeated enu... Read more
[Android] Exception is thrown when opening Player Settings using Mac Editor
How to reproduce:1. Use or create a new project2. Switch to the android platform3. Click Edit > Project Settings > Player >... Read more
[Addressables][IL2CPP] error at Unity.IL2CPP.HashCodeCache`1.GetUniqueHa...
Reproduction steps:1. Open the attached project2. Build on Android Expected result: The project builds successfullyActual result: Th... Read more
Material Constructor doesn't copy ShaderKeyword from material in Play Mode
Reproduction steps:1. Open the Project "case_1334668-MatConstructorError"2. Open the Scene "Test Scene"3. Play Scene4. In Assets, cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Inconsistent "Mock HMD Loader" naming in the "Project Settings"
- Search Field breaks when deleting a Search Expression that has been converted to a Visual Query Block
- Outdated documentation page is linked when clicking on the Help icon for "Virtual Texturing" Module in Profiler Window
- [Linux] No “File already exists” pop-up thrown when saving Shader Variants with an already existing name from Build Profiles or Project Settings window