Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
0.11.0-preview.42
Issue ID
1324360
Regression
Yes
VFX are not Rendered in the Scene view if they are spawned as an Entity in a SubScene and Live Game State Link Mode is used
How to reproduce:
1. Open the attached project named "Case_1324360"
2. Open the NewScene
3. Observe the Hierarch that one VFX object is in the Main Scene and the other one is in the SubScene
4. Enable the NewSubscene
5. Check if the DOTS Live Link Mode is set to - "SceneView: Live Game State"
6. Enter Play mode
7. Observe the Scene view
Expected results: Both VFX objects are rendered
Actual results: Only the VFX object inside the main scene is rendered
Reproducible with: 0.11.0-preview.42(2020.3.8f1) 2021.1.7f1, 2021.2.0a17)
Not reproducilbe with: 0.5.2-preview.4(2019.4.26f1, 2020.3.8f1), 0.10.0-preview.21(2020.3.8f1)
Notes:
1. Switching the Live Link Mode is set to - "SceneView: Editing State" resolves the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note:
Livelink is not supported