Search Issue Tracker
ArgumentOutOfRange exception is thrown when applying Rig changes to mult...
How to reproduce: 1. Open user-submitted project (ApplyOnMultipleFBX.zip) 2. In the Models/Body folder multi-select the first 8 fbx ... Read more
[HDRP][iOS][Android] Switching platform to iOS causes the Game/Scene vie...
Steps To Reproduce: 1. Create a new Project with HDRP template 2. Switch platform to iOS Expected Result: The platform switched t... Read more
[Editor] Tooltips are not available for "Script Debugging " and "Create ...
Tooltips are not available for below properties under Standalone Platform in Build Setting window, Refer attached video 1) Script De... Read more
[Editor] Tooltips are missing for all properties under Tier Setting window
Tooltips are missing for all properties under Tier Setting window, Refer attached video Steps to repro: 1. Create a new project 2. ... Read more
SBP does not respect Editor Preferences when calling method from Command...
How to reproduce: 1. Open the attached "SBPCacheValue.7z" Project 2. In Edit>Preferences>SBP set the cache maximum size to be 1GB 3.... Read more
[macOS] Crash in amdMtlBronzeReadPixelByPixel2 when calling ScreenCaptur...
How to reproduce: 1. Open user-submitted project (AsyncCaptureTest.zip) 2. Open the Test scene 3. Enter Play Mode Expected result: ... Read more
[HDRP] wait backport - RenderTexture is not present in player when Rende...
How to reproduce: 1. Open the attached 'RenderTexture Bug Project.zip' project 2. Open 'SampleScene' Scene 3. Observe that the Rende... Read more
[UIElements Runtime] Crash in Camera::GetSceneCullingMask when switching...
How to reproduce: 1. Open user-submitted project (UIToolkitTesting.zip) 2. Open the TestPanelRenderer scene 3. In Hierarchy window s... Read more
Crash on "Begin MonoManager ReloadAssembly" when opening a specific project
Reproduction steps: 1. Open the project attached by the user Reproducible with: 2018.4.25f1, 2019.3.16f1, 2019.4.5f1, 2020.1.0f1, 2... Read more
[DXR] SNorm16 can't be used for mesh's normals when ray traced reflectio...
How to reproduce: 1. Open the attached project named "Case_1263936" 2. Open the Test Scene and enter Play mode 3. Observe two meshes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes