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Post process Bloom effect disappears and albedo color is ignored after c...
How to reproduce: 1. Open attached Unity project "Learning_SceneTransition_002" 2. In Project window select Assets --> Materials -->... Read more
Crash with lots of Plugins during script compilation, after an error in ...
To reproduce: 1. Open the attached project 2. Fix the error in the Assets\VacuumShaders\AreaLightmapData.cs 3. Wait for a re-compil... Read more
[Import Model] - Inspector Scale Factor accepts 0 value.
Noticed this with 2018.1.0f2 "Scale Factor" of zero accpeted under Model Import Settings .This will spew errors to the log. Steps... Read more
Shader error causes build failure when building for the first time
How to reproduce: 1. Open the "Shader repro.zip" project 2. Build the project, it should fail. If the build succeeds, close the proj... Read more
Editor crashes at ValidateSubmenu when clicking on Editor's toolbar
Steps to reproduce: 1. Download attached project 2. Click on "File" drop-down menu in the toolbar 3. Editor crashes If Editor didn't... Read more
Deadlock on Application.Quit when using DSP audio in Windows build
How to reproduce: 1. Open user-submitted project (ProceduralAudioBug_IL2CPP.zip) 2. Open scene "SampleScene.unity" 3. Build for Wind... Read more
Performance issues and freezes occur when drawing Tiles on a Grid that i...
How to reproduce: 1. Open the attached Unity project (tilemaps.zip) 2. Open the "test" scene 3. In the Tile Palette window, click on... Read more
Error is thrown after fixing the multiple same serialized fields issue i...
How to reproduce: 1. Open attached project "New Unity Project (1).zip" and scene "Sample" 2. In Hierarchy window, select "Main Camer... Read more
[OpenVR] Unneeded .dll created for Audio Spatializer when built for Stan...
Steps to reproduce: 1. Download latest attached project(oc link) 2. Build for Standalone 3. Go to the Plugins folder of the build E... Read more
[Scripted Importer] The wrong type of field is created for Enumerations ...
How to reproduce: 1. Open attached project "repo_1036639" 2. Select "Sample.bug1" inside Project window 3. Inside Inspector window l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon