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Fixed in Unity 2018.3



Found in


Issue ID




Editor crashes at ValidateSubmenu when clicking on Editor's toolbar




Priority: 7Not yet prioritized for a release


Severity: 1Crash, freeze, data loss, work stops

Steps to reproduce:
1. Download attached project
2. Click on "File" drop-down menu in the toolbar
3. Editor crashes
If Editor didn't crashed
4. Enter play mode.
5. Click on "File" drop-down menu in the toolbar

Actual results: Editor crashes when clicking on "File" drop-down menu in the toolbar.

Reproduced with: 2018.1.0b11, 2018.1.0f2
Not reproducible with: 2018.2.0b4

Reproduced on: Bootcamped Macbook Pro, Surface Pro 2, Surface Pro 3

Fixed in 2018.3.0a9

Comments (3)

  1. 64e2174b523cfa7737bd4095c976a590?d=mm


    Jun 12, 2018 15:06

    This happens in 2017.4.4f1 and 2017.4.5f1.

    Long Term Support releases. How can we surface this for a fix in those versions?

    ========== OUTPUTING STACK TRACE ==================

    0x0000000141402E16 (Unity) ValidateSubmenu
    0x00000001413FFB35 (Unity) ContainerWindow::ContainerWndProc
    0x00007FFF41C16CC1 (USER32) CallWindowProcW
    0x00007FFF41C1699C (USER32) CallWindowProcW
    0x00007FFF41C20453 (USER32) IsWindowVisible
    0x00007FFF4291DCA4 (ntdll) KiUserCallbackDispatcher
    0x00007FFF3ECA12A4 (win32u) NtUserTranslateAccelerator
    0x00007FFF41C7A095 (USER32) TranslateAccelerator
    0x0000000141413957 (Unity) MainMessageLoop
    0x00000001414152EC (Unity) WinMain
    0x0000000141E6BC98 (Unity) __tmainCRTStartup
    0x00007FFF41733034 (KERNEL32) BaseThreadInitThunk
    0x00007FFF428F1551 (ntdll) RtlUserThreadStart

    ========== END OF STACKTRACE ===========

  2. 448064c09139799b63090aa8a56e0e2a?d=mm


    May 16, 2018 21:11

    First seen in 2017.4.1 for me. Still a problem in 2018. Our environment artist lost quite a lot of work today!

  3. 98fefb55b57fa37100ca81b4106f6881?d=mm


    May 15, 2018 13:52

    I also have this occur in 2017.4.2 and 2017.4.3

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