Search Issue Tracker

Fixed in Unity 2018.3

Votes

0

Found in

2017.4.1f1

Issue ID

1035692

Regression

No

Crash with lots of Plugins during script compilation, after an error in one of the scripts has been fixed

Mono

-

-

Priority: 4Not yet prioritized for a release

-

Severity: 1Crash, freeze, data loss, work stops

To reproduce:
1. Open the attached project
2. Fix the error in the Assets\VacuumShaders\AreaLightmapData.cs
3. Wait for a re-compile

-- Unity crashes

Reproduced with: 2017.2.2f1, 2017.3.0f1, 2017.3.2f1, 2017.4.3f1

Notes:
- Not reproduced with newer editors because few plugins had to be deleted and it was no longer reproducibl
- 17.3.2f1, 17.3.0f1, 17.2.3f1 did not crash, only froze
- Stacks differ from version to version, except first 3 lines:

0x00007FFE5F184008 (KERNELBASE) RaiseException
0x00007FFE18C61158 (mono) [c:\buildslave\mono\build\eglib\src\goutput.c:201] g_logv
0x00007FFE18C6117C (mono) [c:\buildslave\mono\build\eglib\src\goutput.c:211] g_log

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.