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[Linux][Input System] Joystick Serial Number are not unique between diff...
Reproduction steps: 1. Download and open the attached project called "InputSerialTest.zip" 2. Connect a gamepad to your system 3. Go... Read more
[Shader Graph] Models are distorted in Main Preview windows
Models are distorted in Main Preview windows Steps to Repro: 1. Create a new project in URP or HDRP Template 2. Upgrade the SRP to... Read more
Localized Audio Clips fail to load on first retrieval when using LoadAss...
How to reproduce: 1. Open the user's attached 'TetraMaster.zip' project 2. From the 'Scenes' folder open the 'TitleScene' Scene 3. E... Read more
Standalone player crashes when File Browser is called after moving the w...
How to reproduce: 1. Open the attached 'project-1271852' project 2. Build and run the 'DemoSync' scene 3. Move the standalone player... Read more
A part of the PolygonCollider2D's shape is getting removed when the Poly...
How to reproduce: 1. Open the user's attached "PolygonCollider2D_RemovedShapes_2019.4.9.zip" project 2. Open the "SampleScene" Scene... Read more
uGUI causes Internal: JobTempAlloc has allocations that are more than 4 ...
Steps to reproduce: 1. Create an empty scene 2. Add a uGUI Text element into Hierarchy 3. Go into playmode Actual result: Console ... Read more
Linux Editor crashes at "gtk_fixed_get_type" when opening a project with...
How to reproduce: 1. Open the user attached project(New Unity Project.zip) 2. Observe the crash Reproducible with: 2019.3.0a2, 2019... Read more
[Shader Graph] Icon missing at the time of creation in the Project window
Icon missing at the time of creation in the Project window Steps to Repro: 1. Create a new project in URP or HDRP Template 2. Upg... Read more
[URP][XR] Game View goes black on pressing play when Mock HMD is set to ...
Repro steps: 1. Open attached project 2. Enter Play Mode Actual: Game Window is completely black Reproducible with: 2020.1.0a14, 2... Read more
Default textures in Resouces folder able to be viewed in Sprite Atlas
[2D][SpriteAtlas] Default textures in Resouces folder able to be viewed in Sprite Atlas When selecting objects for packing in Sprit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color picker values remain the same when pressing ctrl + z to undo the changed values
- Name of the Material in the Material Hierarchy Popup window is cut off
- Editor freezes on "Reloading Domain" when initiating a Domain Reload in a specific project
- The camera's Gizmos frustum does not display correctly when there is a script containing the OnGUI method
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite