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[Addressables] Scene loaded with Addressables is empty in Fast Mode when...
How to reproduce:1. Open user-submitted project (Addressables Scene Loading)2. Open 'FirstScene' scene3. Make sure the Play Mode Scr... Read more
[HDRP] Editor crashes after leaving Play mode, using HDRP and calling Gr...
How to reproduce:1. Create a HDRP template project and open "SampleScene" (URP or LWRP does not reproduce the issue)2. Import attach... Read more
[Addressables] Paths for Assets marked as 'Addressable' do not update in...
How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more
Color discrepancy between source VideoClip and VideoPlayer output
How to reproduce:1. Open attached project "VideoTestProject.zip" and scene ""2. Enter Play mode3. Compare Game view video with the o... Read more
[Scene Vis] Prefab of Hidden GameObject does not save its hidden state w...
Prefab of Hidden GameObject does not save its hidden state when it is being dragged and drop in Hierarchy Steps to Reproduce: 1. Cre... Read more
[IMGUI] Blue highlight is missing on creating Visual Effect game object
Blue highlight is missing on creating Visual Effect game object. Steps to repro:1. Create a new project.2. Window > Package Manag... Read more
[Themes] Package dependencies usage text is distorted and difficult to r...
Package dependencies usage text is distorted and difficult to read when using default font (Inter). Refer the attached screenshot St... Read more
[Visual Effect Graph] Rate dropdown text "Set" is overlapping with the d...
Rate dropdown text "Set" and dropdown icon are overlapping from Play Controls window under Scene view, Refer attached screenshot. St... Read more
[IMGUI] GameObjects or Menu scaling for 4k monitor is always distorted
For 4k monitors, when UI scaling is increased from the preferences window the file menu does not get scaled whereas the gameObjects ... Read more
Sub Emitter particle's width is twice its height when Separate Axes in t...
How to reproduce:1. Open the attached project "Any3D.zip"2. Load "SampleScene" scene3. Observe the particles in Game view Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size