Search Issue Tracker
Fixed
Votes
0
Found in [Package]
Issue ID
1327810
Regression
No
[UI Toolkit] UI Document is created in Assets instead of Packages folder
Reproduction steps:
1. Open attached project "UIToolkit2.zip"
2. In Project window, right-click Packages/Local Package and select Create > UI Toolkit > UI Document
3. In Project window, observe Assets folder
Expected result: "Packages_NewUXMLTemplate" is created in the Packages folder
Actual result: "Packages_NewUXMLTemplate" is created in the Assets folder
Reproducible with: 1.0.0-preview.14 (2020.3.5f1, 2021.1.4f1)
Could not test with: 2018.4.34f1, 2019.4.24f1, 2021.2.0a14 (package errors break project)
Notes:
1. If instead of UI Document, you do Create > UI Toolkit > Panel Settings / Style Sheet / TSS Theme File, the asset is created in the Packages/Local Package folder.
2. It should be noted that "Packages_NewUXMLTemplate" is created in the Assets folder, but with a name that starts with "Packages_".
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
- Rigidbody2D.Slide correctly ignores colliders specified with "Physics2D.IgnoreCollision" however encountering them can still modify movement behaviour in subtle ways.
- [Quality Hackweek] A black separator appears when the left panel in the UI Builder tab is resized, and the tab is narrow
Resolution Note:
2022.1.0a2