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[New Input System] "Importing an asset with global game manager is not a...
How to reproduce:1. Create a new Unity project2. Install the Input System package3. Import the InputDeviceTester demo Expected resul... Read more
[IMGUI] RGB, R and G tabs are missing in Baked Lightmap Preview Window
[IMGUI] RGB, R and G tabs are missing in Baked Lightmap Preview Window. RGB, R and G tabs are missing in Baked Lightmap Preview Wind... Read more
Noise Editor Fractal Type Strata property value resets when switching be...
How to reproduce:1. Open user's attached '19.3.b3.zip' project2. Open Window > Terrain > Edit Noise3. Select Fractal Type Stra... Read more
Game View loses focus when hovering on other UI Windows using Input.GetK...
How to reproduce:1. Open user's attached project (2019_3_bug_input.zip)2. Open "SampleScene" Scene3. Enter the Play mode4. Hold down... Read more
Unable to see Min/Max values of Emission Bursts Count in the Particle Ef...
To reproduce:1. Open attached project ("case_1184253.zip")2. Open "Sample" Game Object in Hierarchy3. In the Inspector window under ... Read more
Animator.Update CPU time spikes when multiple animations are playing
Steps to reproduce:1. Download AnimationTest.zip and open "Character with animation" scene2. Enter play mode with open Profiler3. Wa... Read more
[Linux] [Universal RP] "NullReferenceException" is thrown on installing ...
On installing "Universal RP" Package from Package Manager throwing "NullReferenceException" Steps to Reproduce:1. Create a new Proje... Read more
[TMP] Text is overlapped when pasted text's line breaks are deleted
How to reproduce:1. Open the attached '1184177-TMP-text-overlap.zip' project2. Open 'SampleScene' scene3. Select Text (TMP) GameObje... Read more
[IMGUI] Collider of Setting Icon in Preset is misplaced in Animation Tra...
Collider of Setting Icon in Preset is misplaced in Animation Transition of Point Light2D Steps to Reproduce: 1. Open attached projec... Read more
[Graphics General] DivideByZeroException error is thrown on enabling "An...
DivideByZeroException error is thrown on enabling "Animate Cross-Fading" in LOD Group Steps to repro:1. Create a new project.2. Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open