Search Issue Tracker
[macOS][Windows] Repaint events take a very long time when opening the I...
How to reproduce: 1. Open the attached project's Scene labeled "OpenMe.Heavy" 2. Move the mouse around 3. Click on the "Main Camera"... Read more
[IL2CPP] [iOS] build fails with error for type System.Configuration.Conf...
Reproduction steps: 1. Open customer's project from the drive link (cmd+f "usp=sharing") 2. Build for iOS Expected result: the proj... Read more
[Profiler][2019.4] ASTC Texture memory cost isn't displayed correctly wh...
How to reproduce it: 1. Open the user's attached project "UnityBugASTCMemory.zip" 2. Build and Run it on Android 3. Open a Profiler ... Read more
[Android] Artifacts appear in texture Preview Window on Android Platform...
Reproduction steps: 1. Open the attached user's project "1054932 texture compression fallback.zip" 2. Switch the Platform to Android... Read more
Light brightness gets intense until the 'Lightmap Encoding' quality is c...
How to reproduce: 1. Open the attached project's Scene labeled "Test" 2. Change the 'Lightmap Encoding' to 'Normal Quality' (Edit->P... Read more
[Input System] UI Components lags when using Input System UI Input Modul...
How to reproduce: 1. Open the user's attached project "PlayerInput Bug.zip" 2. Enter the Play Mode 3. Click and drag Right or Left S... Read more
[SDFBaker] Unity Crash when switching SDF Baker saved settings containin...
Repro steps: 1. Add a cube to the scene 2. Drag the cube to the project folder to create a prefab out of it 3. Open the SDF Baker an... Read more
build and run fails for the HDRP template
Repro steps: - make a new project with 2021.2.0b1 with the HDRP project - Build and Run - notice the build and run fails and the con... Read more
Reflections are pink for the URP template
Repro: - make a new project with 2021.2.0b1 with the URP template - notice in the SampleScene, that the reflections are pink The pi... Read more
Project build fails and errors are thrown when building for WebGL platfo...
Reproduction steps: 1. Open the attached project ("WebGL_2021.2.0b_Test.zip") 2. Set the Enable Exceptions in Publishing settings as... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Read more" position in the "Adaptive Performance" window is not consistent with other "Project Settings" windows
- "View licenses" link goes out of the"Providers" section in the "Adaptive Performance" window
- Focus issue between text query block and
- dir search proposition uses = as its default comparison operator
- Child image does not trigger an event when the parent image is using alphaHitTestMinimumThreshold > 0