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0
votes
Won't Fix

AudioMixer exposed parameters cause assertions when hidden and prevent t...

Audio

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May 14, 2021

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Version/s: 2021.1.8f1, 2021.2.0a16

How to reproduce:1. Create a new Unity project2. Create an AudioMixer asset and open it in AudioMixer window3. Add 2 new child group... Read more

0
votes
Fixed

Mesh disappears when Keep Quads is enabled in the FBX Import Settings

Graphics Device Features

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Apr 08, 2021

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Version/s: 2020.3.5f1, 2021.1, 2021.1.2f1, 2021.2

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode and observe the Game view Ex... Read more

0
votes
Fixed

DrawMeshInstancedIndirect does not render all meshes after re-focusing t...

Graphics - LowLevel

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May 13, 2021

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Version/s: 2019.4, 2019.4.9f1, 2020.1

How to reproduce:1. Open the attached project named "Case_1335967"2. Open the PouchRenderTest Scene3. Enter Play mode4. Observe the ... Read more

2
votes
Fixed

[Mobile] High crash rates in Loading.PreloadManager

Mobile

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Mar 09, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1

Reproduction steps:-Due to the nature of this crash, there is no way currently to reproduce it Reproducible with, according to user ... Read more

0
votes
Fixed

Artifacts are visible in the Game view when generating Visual Element an...

Package: UI Toolkit

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Mar 24, 2021

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Version/s: 2020.3.0f1

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. Click on the Game view Exp... Read more

0
votes
Fixed

MacOS scrolling overly sensitive when zooming in scene view

Scene/Game View

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May 14, 2021

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Version/s: 2020.2.0a1, 2020.3, 2021.1, 2021.1.3f1, 2021.2

How to reproduce:1. Create a new project2. Zoom the camera slightly in the scene view Expected result: Camera zooms in/out slightlyA... Read more

9
votes
Won't Fix

[BiRP/URP] Game Object with Cast Shadows type set to Shadows Only flicke...

Shadows/Lights

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May 14, 2021

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Version/s: 2019.3.0f3, 2019.4.25f1

How to reproduce: 1. Open the user's attached "CommandBuffer.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Move th... Read more

0
votes
Fixed

[Cross-pipeline] HDRP Wizard window appears on opening a new URP project...

Package: Scriptable Render Pipeline Core

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May 14, 2021

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Version/s: 12.0

Repro steps:1. Create a new project with the HDRP and URP packages installed2. Set the project to use URP as the active RP3. Restart... Read more

0
votes
Fixed

[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...

Package: Scriptable Render Pipeline Core

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May 14, 2021

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Version/s: 12.0

Repro steps: 1. Open a project with both HDRP and URP packages installed2. Set URP as the active render pipeline3. Create a new glob... Read more

0
votes
Fixed

[HDRP] Camera Clipping planes ranges allow for unsupported user input

Package: Scriptable Render Pipeline HD

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May 14, 2021

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Version/s: 12.0.0

If a user inputs a Near Clipping Plane value of .03 or less or 1048577 or higher, then shadows will no longer render properly. In th... Read more

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