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AudioMixer exposed parameters cause assertions when hidden and prevent t...
How to reproduce:1. Create a new Unity project2. Create an AudioMixer asset and open it in AudioMixer window3. Add 2 new child group... Read more
Mesh disappears when Keep Quads is enabled in the FBX Import Settings
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode and observe the Game view Ex... Read more
DrawMeshInstancedIndirect does not render all meshes after re-focusing t...
How to reproduce:1. Open the attached project named "Case_1335967"2. Open the PouchRenderTest Scene3. Enter Play mode4. Observe the ... Read more
[Mobile] High crash rates in Loading.PreloadManager
Reproduction steps:-Due to the nature of this crash, there is no way currently to reproduce it Reproducible with, according to user ... Read more
Artifacts are visible in the Game view when generating Visual Element an...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. Click on the Game view Exp... Read more
MacOS scrolling overly sensitive when zooming in scene view
How to reproduce:1. Create a new project2. Zoom the camera slightly in the scene view Expected result: Camera zooms in/out slightlyA... Read more
[BiRP/URP] Game Object with Cast Shadows type set to Shadows Only flicke...
How to reproduce: 1. Open the user's attached "CommandBuffer.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Move th... Read more
[Cross-pipeline] HDRP Wizard window appears on opening a new URP project...
Repro steps:1. Create a new project with the HDRP and URP packages installed2. Set the project to use URP as the active RP3. Restart... Read more
[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...
Repro steps: 1. Open a project with both HDRP and URP packages installed2. Set URP as the active render pipeline3. Create a new glob... Read more
[HDRP] Camera Clipping planes ranges allow for unsupported user input
If a user inputs a Near Clipping Plane value of .03 or less or 1048577 or higher, then shadows will no longer render properly. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog