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ML Agents package does not list Image Conversion and Physics 2D packages...
How to reproduce: 1. Create and open a new project 2. Open the Package Manager window (make sure that 'Show Dependencies' option is ... Read more
Culling mask component value displays as "Mixed..." when two or more ite...
Reproduction steps: 1. Open new unity project and scene "SampleScene" 2. In Hierarchy window, select "Main Camera" GameObject 3. In ... Read more
[Timeline] Audio is not paused when setting Time.timeScale to 0
How to reproduce: 1. Open attached project "case1269783.zip" and scene "SampleScene" 2. Enter Play Mode Expected result: Timeline s... Read more
[IL2CPP] SecurityException is thrown in build when using Humanizer plugin
Reproduction steps: 1. Open the attached project ("case_1271060-NuGet-Humanizer.zip") 2. Make a standalone build with IL2CPP backend... Read more
[PLM] Overlapping spotlights are not baked
How to reproduce: 1. Open "Test2019.zip" project and SampleScene 2. Select the second "Spot light" GameObject in the Hierarchy windo... Read more
[Input System] Multi Tap Interaction doesn't get triggered when there ar...
How to reproduce: 1. Open the attached "1267805 repro" project 2. Open the "SampleScene" Scene from Assets > Scenes 3. Enter Play Mo... Read more
New editor windows have wrong position when working with several monitors
Reproduction steps: 1. Make sure to have 2+ monitors connected to your system 2. Launch Unity and drag-n-drop its main window to a s... Read more
[Shader Graph] Shader breaks when a certain symbol is added to an Enum k...
How to reproduce: 1. Open the user's attached "Gondwana2020.zip" project 2. Create a new Shader Graph in the Project window (Right-c... Read more
Unpacked prefabs lose reference to component in hierarchy when the Prefa...
How to reproduce: 1. Open attached project "UnpackPrefab.zip" and scene "SampleScene" 2. In Hierarchy window, unpack "Prefab" GameOb... Read more
[XR][Oculus] triggerPressed action is registered when index finger trigg...
Reproduction steps: 1. Open the attached project ("Input System.zip") 2. Open "Input System" scene 3. Enter Play mode 4. Make sure H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used