Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2018.4.X, 2019.4.X, 2020.1.X, 2020.2.X
Votes
0
Found in
2018.4
2019.4.2f1
2020.2
Issue ID
1271060
Regression
No
[IL2CPP] SecurityException is thrown in build when using Humanizer plugin
Reproduction steps:
1. Open the attached project ("case_1271060-NuGet-Humanizer.zip")
2. Make a standalone build with IL2CPP backend and run it
3. Inspect Player logs
Expected result: No errors are thrown
Actual result: "SecurityException: the public key is not valid" error is thrown
Reproducible with: 2018.4.26f1, 2019.4.9f1, 2020.1.3f1, 2020.2.0a21
Notes:
1. Plugin source code can be found here: https://github.com/Humanizr/Humanizer
2. The issue does not reproduce when using Mono backend
3. The issue also reproduces on WebGL builds
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a3
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0b12
Resolution Note (fix version 2020.1):
Fixed in 2020.1.14f1
Resolution Note (fix version 2019.4):
Fixed in Unity 2019.4.15f1
Resolution Note (fix version 2018.4):
Fixed in 2018.4.34f1