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Profiler crashes in ThreadDeserializer when enabling/disabling profiling...
These warning spam the console in Play mode for different particular projects: Internal: JobTempAlloc has allocations that are more ... Read more
[iOS] VR Shaders included in builds
Reproduction steps: 1. Open the attached project ( 618908.zip (18.9 KB) 02/06/2019 ). 2. Run it on an iOS device. 3. Check a device ... Read more
[Linux] Drag and drop of the CameraRig object from SteamVR package makes...
To reproduce: 1) Create a new project 2) Open Asset Store 3) Download and import the SteamVR Plugin 4) Find CameraRig prefab in Pref... Read more
Right click -> "Open" command does nothing when trying to open folders i...
How to reproduce: 1. Create a new project 2. In the Project Window create a new folder 3. Right-click it and click Open Expected re... Read more
Incompatible texture compression formats when building to different plat...
To reproduce: 1. Download users attached project "texture-settings-bug.zip", do not open the project on Editor 2. Delete Library fol... Read more
[2D] Grid view in Scene for Hexagonal Tilemap is broken in 3D mode on MacOS
Grid View in the scene is distorted for Hexagonal Tilemap when the editor is in 3D mode on MacOS Steps to Reproduce: 1. Create a ne... Read more
[Improved Prefab] Nesting changes made in Prefab Mode are not saved on s...
Nesting changes made in Prefab Mode are not saved and the pop up which asks to save the changes while switching back to the main sce... Read more
Bones detach from Sprite when Unity Editor window is out of focus
Steps to reproduce: 1. Open project 2. Play animation in the Animation window 3. Press on any other application window that is not U... Read more
physx::Gu::Facet::silhouette crash when colliding with multiple colliders
Steps to reproduce: 1. Open QA-Supplied project 2. Open Scene "Main" 3. Press Play and wait for roughly a couple of minutes Expecte... Read more
Bones while animating 2D Character snaps to weird postions
Steps to reproduce: 1. Open original project "PortraitAnims.zip" 2. Open Animation window and press "Record" 3. Try to rotate bones ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material