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Fixed in 2019.3.X
Fixed in 2018.2.X, 2018.3.X, 2019.1.X
Votes
5
Found in
2018.3.0b10
2018.3.0b12
2019.1.0a12
Issue ID
1108917
Regression
Yes
Incompatible texture compression formats when building to different platforms in batchmode
To reproduce:
1. Download users attached project "texture-settings-bug.zip", do not open the project on Editor
2. Delete Library folder
3. Open terminal and run:
/.../Unity.app/Contents/MacOS/Unity -batchmode -projectPath ~/.../texture-settings-bug -buildTarget OSXUniversal -executeMethod BuildScript.BuildmacOS -logFile ~/.../texture-settings-bug/logs/build-macos.log -quit
4. Check texture-settings-bug -buildTarget > Builds folder, macOS app is built
5. Without deleting Library folder run:
/.../Unity.app/Contents/MacOS/Unity -batchmode -projectPath ~/.../texture-settings-bug -buildTarget iOS -executeMethod BuildScript.BuildiOS -logFile ~/.../texture-settings-bug/logs/build-ios.log -quit
6. Observe the same folder as no Xcode project is built
7. Open texture-settings-bug > logs >build-ios.log and observe "DXT1 compressed textures are not supported when publishing to iPhone" error
Expected result: Xcode project is built
Actual result: getting "DXT1 compressed textures are not supported when publishing to iPhone" error in the log and the Xcode project is not built
Reproduced on:
2018.3.0b10 2018.3.1f1 2019.1.0a12
Doesn't reproduce:
2017.4.17f1 2018.2.0a1 2018.3.0b2 2018.3.0b9
Notes:
Doesn't build to macOS on 2018.1.9f2 2018.2.0b1 2018.2.20f1
iMac macOS 10.14
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ETGgames
Jul 12, 2020 18:55
Still get this issue with 2019.4.3f1 - DXT5 compressed textures are not supported when publishing to iPhone
This happens for PSB imported assets.
lloydv
Dec 20, 2019 05:43
Occurring in 2019.3.0f3 in a new URP template project with the Lost Crypt package, after switching to iOS platform and attempting to build.
clckwrk
Oct 09, 2019 00:47
Update: fixed this error. I had a material that was referencing a built-in asset.
clckwrk
Oct 08, 2019 22:55
Still getting this error in 2019.3.0b6
Tom-Mensink
Sep 19, 2019 09:41
This is not solved in 2018.2f17