Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a13
2019.1.0b3
Issue ID
1124945
Regression
Yes
[2D] Grid view in Scene for Hexagonal Tilemap is broken in 3D mode on MacOS
Grid View in the scene is distorted for Hexagonal Tilemap when the editor is in 3D mode on MacOS
Steps to Reproduce:
1. Create a new project
2. Hierarchy > Create > 2D Object > Tilemap
3. Select Grid from Hierarchy > Cell Layout > Hexagon
4. Make sure that 2D from is Scene View is not selected
Actual Result:
The grid in scene view is distorted in 3D mode.
Expected Result:
Grid view in the scene is in hexagonal shapes even if the editor is switched to 3D mode
Reproducible on:
2019.2.0a4, 2019.1.0b3, 2019.1.0a13
Not Reproducible on:
2019.1.0a12, 2018.3.0f2
Environment:
Only on MacOS
Note: Refer attached video.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment