Search Issue Tracker
Editor crashes on RaiseException when allocating huge amount of memory
Reproduction steps:1. Open the user's attached "MicroTest.zip" project2. Load SampleScene3. Enter Play mode-- Observe the crash Repr... Read more
[Profiler] Raw Hierarchy PlayerLoop entries unfold automatically when fo...
How to reproduce:1) Create a new Unity project2) Open the Profiler window3) Select CPU Module, Raw Hierarchy4) Enter Play Mode and e... Read more
[HDRP] Check Scene Content for HDRP Ray Tracing - unclear what it does
We have this option under Edit/Render Pipeline/HD Render Pipeline/Check Scene Content for Ray Tracing (location might have changed).... Read more
[XR SDK] [WMR] Player window is displayed in split-screen on main display
Reproduction steps:1. Open the attached project ("XR Plugin Testing.zip")2. Add "main" scene to build3. Build and run the project Ex... Read more
NullReferenceExceptions are thrown after selecting an Visual Effects Gra...
How to reproduce it:1. Open the attached project "1315582.zip"2. Load the "SampleScene" Scene3. Select a "Visual Effect" GameObject ... Read more
Deleting a context node and a block while both are selected throws a nul...
Repro steps:1. Create an Initialize context.2. Add Set Age to it.3. Select both the Initialize context and the Set Age block and del... Read more
'Model is not registered' errors when disconnecting a system between its...
Repro steps:1. Create a new VFX and open it2. Delete the edge between Initialize and Update3. Observe the console errors. Expected o... Read more
Crash when calling PausePlayback after VideoPlayer has been destroyed
Reproduction steps:1. Open LINKED_PROJECT Project2. Open "Assets/Scenes_1/HomeScreen 72_ppi" Scene3. Press Play4. Select Level 1 Exp... Read more
[Animation Rigging] Animation transition is not smooth when changing Rig...
Reproduction steps:1. Open the user's attached project and !Scenes/THE SCENE WITH THE ANIMATION RIG BUG scene2. Enter the Play mode ... Read more
[Android] OnPointerClick is not called on Android
How to reproduce:1. Open the SampleScene on the attached "PointerClick.zip" Project2. Build and run the Development build to an Andr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field