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Scroll View content resizes when loaded through SceneManager.LoadScene()
Reproduction Steps: 1. Import attached project. 2. Open "UIScene" scene. 3. Enter Play mode. 4. Observe the text in the Scroll View.... Read more
Unity crashes after clicking on gizmo menu in scene view
To reproduce: 1. Open attached project 2. In the scene view click "Gizmos" Expected: Gizmo menu is opened. Actual: Unity crashes. ... Read more
Animation Sprite is still visible in the Scene after Undo
To reproduce: 1. Open the attached project 2. Open the "Untitled" scene 3. Select several sprites from the Project window 4. Drag an... Read more
Particles Simulation Ignores Collider in Triggers module, if object was ...
To reproduce: 1. Create a new project. 2. Create new Cube in hierarchy, with a position of (5,5,0) and a scale of(10,1,10) 3. Create... Read more
Built player can not be opened due to error "Failed to load mono", when ...
Reproduction steps: 1. Create new project. 2. Build project for standalone player. 3. In build settings mark "Development build" and... Read more
[Game view] When you create new resolution and set Scale - it will be re...
How we can reproduce it --- please see attached video in comments --- 1 Create new project 2 Go to the Game view - notice that for "... Read more
2017.2 Unity sometimes crashes after returning from sleeping mode on Mac...
Floating issue: Unity sometimes crashes after returning from sleeping mode on Mac. To repro: 1. Run Unity. 2. Put laptop to sle... Read more
[MacOS] Far less resolutions are suggested for Retina
Far less resolutions on suggested for Retina 1. Create a new project. 2. Build and run. 3. In suggested for Retina Actual result... Read more
[Vulkan][Regression] Artifacts in Standalone player when Frame Debugger ...
Steps to repro: 1. Open attached project and 't1' scene; 2. Go to Build Settings (File -> Build Settings); 3. Check 'Development Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects