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"Open Documentation" button at ProBuilder's Smooth Group Editor opens 40...
To reproduce: 1. Download attached "19.3 Packages.zip" project and open in Unity2. Press Tools > ProBuilder > ProBuilder windo... Read more
[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...
Steps to repro:1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API;2. In the lighting window press... Read more
AssetReference.ReleaseAsset() does not release memory when it was loaded...
Reproduction steps:1. Open the attached Project "case_1180534-AddressableTest.zip"2. Open and Play Scene "GameScene"3. Click on "Loa... Read more
Animator Component checkbox border color is with an offset when editing ...
To reproduce:1. Open attached project ("case_1183210.zip")2. Open Window > Animation > Animation3. Select "GameObject" Game Ob... Read more
LayerMaskField values are not saved when using UXML Template
To reproduce:1. Open attached project ("case_1183189.zip")2. Select "Box" Game Object from Hierarchy window3. In the Inspector windo... Read more
Screen.width and Screen.height change values when Game window is not active
How to reproduce:1. Open attached project ("1182527-repro.zip")2. Open Console window3. Select Game window4. Click Maximize/Restore ... Read more
Out of data Exposed Transforms in Model Importer results in an import Error
To reproduce: 1. Download attached "ModelImport_New.zip" project and open in Unity2. In Project window select "Okay.fbx" file, right... Read more
"ARSession.state" gets set to "None" and throws "DllNotFoundException: U...
Reproduction steps:1. Open "AR Foundation Demo.zip" project2. Build & Run for Android3. Notice "Unsuported Device Not Capable" a... Read more
Color artifacts are visible around Unity balls in Measured Materials sce...
How to reproduce:1. Create and open a new Unity project with HD-RP template2. Import 'Measured Materials' asset from the Asset Store... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets