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[UNet] Buttons are not clickable when using world space canvas with UNet
To reproduce: 1. Open project attached by the user 2. Build and run it for desktop 3. Open "loading" scene from Assets->Scenes in Ed... Read more
Player crashes when pressing Alt-F4 on full screen mode when it is build...
Player crashes when pressing Alt-F4 on full screen mode when it is build using OpenGLCore Steps to reproduce: 1. Open attached proj... Read more
Terrain grass is not affected by the Wind Zone
To reproduce: 1. Download Unity project "GrassWindIssues.zip" from the link provided by the user 2. Open "Main" scene 3. Go into Pla... Read more
Shaded Wireframe shading mode does not display wireframes on the terrain
Steps to reproduce: 1. Open user attached project (Wirefrime) 2. Open Scene.unity 3. Select shading mode to Shaded Wireframe 4. Obse... Read more
CalculatePath() fails to find a path between two valid connected locations
Steps to reproduce: 1. Open the attached project(PathBug.zip) 2. Open the Assets/BadPath.unity scene 3. Play the scene (Ensure the N... Read more
[.NET 4.6] Editor crashes if an assembly was built with a reference to a...
Steps to reproduce: 1. Open the attached project(AssembliesWithDifferentBuildNumberCrash.zip) 2. Select the asset named "Slave Scrit... Read more
The first time GetButton returns true all other GetAxis reset to zero
Steps to reproduce: 1. Open attached project "922703.zip" 2. Open "test" scene 3. Enter play mode 4. Hold 'A' or 'D' key to alter Ho... Read more
[Windows7] WebGL build fails
Reproduction steps: 1. Create a new project on Windows 7 machine. 2. Build to WebGL. - "Failed running .. il2cpp.exe"(Screenshot at... Read more
Overlay canvas is displayed differently on each Game View
Steps to reproduce: 1. Open attached project "922883.zip" 2. Open "test" scene 3. Open two game views with different dimensions 4. E... Read more
Stencil Rendering States do not get updated when setting via Shader.SetG...
Steps to reproduce: 1. Open attached Unity Project in comment "SimpleRepro.zip" 2. Load Scene "Stencil_SetShaderGlobal_Bug" 3. Ente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects