Search Issue Tracker
Fixed in 2017.1.0f3
Fixed in 5.6.X
Votes
0
Found in
5.5.4p1
Issue ID
922715
Regression
Yes
Player crashes when pressing Alt-F4 on full screen mode when it is build using OpenGLCore
Player crashes when pressing Alt-F4 on full screen mode when it is build using OpenGLCore
Steps to reproduce:
1. Open attached project.
2. Open build settings and make sure it is set to OpenGLCore.
3. Build the project and run it in full screen mode.
4. Press Alt+F4
Actual result: The game crashes
Expected result: The game should exit without crashing
Reproduces with: 5.5.4p1, 5.5.2p2, 5.5.0p2, 5.4.5p3
Doesn't reproduce with: 5.4.0f3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
- Crash at "UnityEngine.Object:FindObjectsOfType" when quitting the Player
Add comment