Search Issue Tracker
By Design
Votes
0
Found in
2017.1.0b10
Issue ID
922883
Regression
No
Overlay canvas is displayed differently on each Game View
Steps to reproduce:
1. Open attached project "922883.zip"
2. Open "test" scene
3. Open two game views with different dimensions
4. Enter play mode
5. Focus any game view
Expected behavior: UI is displayed the same on all Game Views
Actual behavior: UI on other game views shift (watch attached gif)
Reproducible with: 5.5.4p1, 5.6.2f1, 2017.1.0b10, 2017.2.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment