Search Issue Tracker
By Design
Votes
0
Found in
2017.1.0b10
Issue ID
922883
Regression
No
Overlay canvas is displayed differently on each Game View
Steps to reproduce:
1. Open attached project "922883.zip"
2. Open "test" scene
3. Open two game views with different dimensions
4. Enter play mode
5. Focus any game view
Expected behavior: UI is displayed the same on all Game Views
Actual behavior: UI on other game views shift (watch attached gif)
Reproducible with: 5.5.4p1, 5.6.2f1, 2017.1.0b10, 2017.2.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Articulation Body" fails to move the GameObject when the "XDrive's" "Target" value is set in animation
- [HDRP] HDRP Look Dev has no button leading to the documentation
- [Android] Artifacts appear when instantiating a prefab on a PowerVR Rogue GPU device
- Skinned Mesh Renderer with enabled 'Skinned Motion Vectors' flickers when Ray Tracing with Screen Space Global Illumination is used
- [HDRP] "Show on start" checkbox is too close to the window border and is not aligned with the other elements
Add comment