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[Frame Debugger] Frame event data doesn't update after clicking on frame...
Reproduction steps:1. Open user's project "framedebuggerbug.zip"2. In the top toolbar select File/Build Settings...3. Make sure Deve... Read more
ShadowCaster2D is not displayed correctly when using a perspective camera
How to reproduce:1. Open the attached project2. Open SampleScene3. Observe Game View Expected result: The shadow is wide and straigh... Read more
An error is returned and no package is listed if an invalid package is h...
** Reproduction steps **- Setup a scoped registry in your project- Publish an invalid package (ex: upper case letters in the package... Read more
[XR][Quest] MRTK Oculus Quest Hand Tracking Integration does not work wh...
How to reproduce:1. Open the user's attached project2. In the Edit > Project Settings > Player make sure the Show Splash Scree... Read more
'd3d12: Profiler is enabled, but stable power state is not' is logged to...
How to reproduce:1. Open the attached project2. Open Scene 05 Expected result: No d3d12 related messages are loggedActual result: 'd... Read more
The textures in the Editor appear blurry when disabling and re-enabling ...
How to reproduce:1. Open the user's attached "HDRPTexStreamingTest.zip" project2. Open the "SampleScene" Scene3. Go to File -> Bu... Read more
[2021.1] IL2CPP build fails due to a crash in Tundra (introduced by 0-ch...
Reported on Forums: https://forum.unity.com/threads/il2cpp-development-build-fails-since-unity-2020-2.1084859/#post-6991988 In some ... Read more
[HDRP] Creating an HDRP Asset on new 3D Project fails and throws error
Occurs on Master (16cf93639d)Doesn't occur on SRP2Core version packaged with Version: 2021.2.0a13.1875 Repro steps:1. Create a new 3... Read more
[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...
How to reproduce:1. Open the user's attached "URP_RectTween_BugReport.zip" project2. Select the "Cube" GameObject in the Hierarchy w... Read more
Android built fails when project uses facebook SDK
How to reproduce:1. Open users attached project2. Switch to the Android platform in the Build Settings window3. Build the project Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size